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Uncharted: The Lost Legacy – 10 Details You’ll Want To Get With Him



The new adventure of the saga developed by Naughty Dog is already available exclusively for PlayStation 4.

The Uncharted video game series developed by Naughty Dog continues with its new installment titled Uncharted: The Lost Legacy. The adventure starring Chloe Frazer and Nadine Ross is now available, exclusively for PlayStation 4 and so you can not resist wanting to go back into the search for ancient and legendary artifacts in SensaCine we have made a compilation of the details of the video game by whom you will want to do with him.

  1. Chloe Frazer: The Cazatesoros

His first appearance in the saga was in Uncharted 2: The Kingdom of the Thieves and later did the same in Uncharted 3: The Betrayal of Drake. Now, the clever cazatesoros and melee expert Chloe Frazer is one of the protagonists of Uncharted: The Lost Legacy. Their methods of acting may be debatable, but their services are in great demand for their effectiveness. Of course, when a situation threatens to become chaos, your pulse will not tremble to make it more convenient.

  1. Nadine Ross: The Mercenary

In Uncharted 4: The Outfall of the Thief, Nadine Ross works for the villain of the story: Rafe Adler. After the dissolution of the South African paramilitary group Shoreline that her lead, she has become a mercenary. In The Lost Legacy, Nadine will join Chloe to ward off an implacable Indian contraption from the hands of a ruthless guerrilla. Calculator and relentless, always tends to direct the situation.

  1. A Mysterious Artifact

Chloe Frazer and Nadine Ross will join forces so that the villain of this installment does not do with an ancient and legendary Indian artifact. The couple protagonist must learn to work together, despite their differences, to unravel the mystery that hides this important gadget. What could happen if the enemy gets it?

  1. India

After passing through different and exotic places, in this delivery the action is set in India. Chloe Frazer and Nadine Ross will have to travel to the mountains of the Asian country and face deadly enemies to prevent that territory from ending up in chaos. As in the previous video games of the saga, the player will have freedom of exploration in the open scenarios of the plot.

  1. Asav The Villain

He is the man in whose hands the important relic can not finish. Asav is the villain of the video game and the leader of an insurgent rebellion that used to work for the government. However, when feeling betrayed will want revenge and try to start a war to profit from it. Rumor has it that he is digging up important treasures, but what are his real intentions with these artifacts?

  1. The Riddles

As our partners in 3D Games point out, Uncharted: The Lost Legacy not only adds more exploration to the video game, it will also challenge the player with a lot of puzzles and puzzles that will serve to give a respite to the story after the clashes with the enemies and the walks of the protagonists.

  1. Landscapes & Music

If there is something that fans of the saga are accustomed to being the beautiful landscapes that show the different renditions and music that accompanies the cazatesoros in their adventures. Uncharted: The Lost Legacy is no less and if you want to immortalize some of the places that you like, you can do it with the photographs that the video game allows to capture. As for the music, the players will find themselves with brilliant sound compositions.

  1. Its Duration

Uncharted: The Lost Legacy lasts for eight hours, but that will depend on another set of aspects. Specifically, the time you use to explore and find other elements that allow you to unlock some secrets of the video game.

  1. Infiltration

Uncharted: The Lost Legacy also maintains one of the main points of the saga – the action. The protagonists can carry out close combat against their opponents. But it is also allowed to use infiltration and stealth if the situation allows.

  1. Multiplayer

Uncharted: Legacy  Lost also allows access to the Multiplayer and Survival modes of the previous and fourth installment of the saga Uncharted – The denouement of the thief.

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Destiny 2 Japanese Trailer Invites You to Save The Galaxy by Dancing



The live action trailer of Destiny 2 left us something very clear: worth fighting for everything that has lost humanity and peoples. However, Activision is giving another message to the players of Japan because there launched a video that invites us to resolve our differences by dancing.

What Do Think About Dancing in Destiny 2?

Save the galaxy by dancing? Hell yes! That includes the Japanese live-action trailer from Destiny 2. We can see a pair of Guardians eliminating an enemy and then find a companion dancing in the middle of the night. After that everything is out of control and more guests are arriving to a party of lights, dancing and fireworks. Neither Guardians of the Galaxy made it so incredible.

If you are a player of Destiny you will know that in the shooter includes several emotes. So that you see your Guardian dance in the leisure time. Without more reasons you will see a lot of characters dancing. So it will be better to integrate and demonstrate the steps you have learned that is bought. Destiny 2 is now available for Xbox One and PlayStation 4 while the PC version will debut on October 24.

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A fan has been awarded a tribute in the new Sonic Mania



There are times when the scene that is generated around a video game creates a link with studios and developers beyond the simple relationship between creator and fan. There are few times that this can be translated into the final product, however if the occasion is special and it deserves the developers can do it. Such is the case of Sonic Mania whose development team decided to do a posthumous tribute to a deceased hacker recognized in the scene of the blue hedgehog games.

The Sonic Mania Gameplay

If you already played Sonic Mania you will have met the boss Heavy Rider who transported in an insect robot (Moto Bug) named Jimmy. Well this boss is inspired by Polygon Jim also known as Grand Master Jimmy. Who was a member of the Sonic Enthusiast community. Sonic Retro in charge of documenting the whole history of the blue hedgehog in the industry. In this scene, Jim Polygon recognized for having hacked Dream cast’s Sonic Adventure. Where he discovered the Sky Chase Dragon battle that came modified to the final version. Along with this, Jim participated in Sonic Retro and helped document the history of Sonic games. Unfortunately, on May 18, 2013 Jim died in a car accident.

After a series of tributes by Sonic Retro for Jim. The opportunity given that the development team of Sonic Mania. Did the same and they decided to integrate it to the game. Like boss Heavy Rider and in honor to his legacy they named the robot that transports him like Jimmy. Heavy Rider moves and attacks also inspired by Polygon Jim as the development team of Sonic Mania. Took as a basis the behavior of the Moto Bug. Present in the hacked version of Sonic: the Hedgehog for SEGA Genesis.

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Need For Speed PayBack



The concept of Need for Speed Payback is simple to envelop ourselves in a cinematic experience of high octane, almost as fascinating as the films of Fast and Furious. It seems easy to execute, since you only have to add explosions moments in slow motion and persecutions in unreal situations; The problem is that if you tip the balance too much towards the Hollywood cut, there is a risk of eliminating the essence of the game play. That is something that is happening with the most recent installment of this series of races.

During gamescom 2017 we played the Payback demo and our first impression is that the level of production is higher than what was done with the previous game not only in terms of vehicles, but in the design of characters. While Need for Speed a few years ago bet on a combination of CGI and live action that looked super fake, the new delivery was only with CGI. The result is more enveloping scenes and characters who ironically look more genuine. Visually, it is the best thing that has been done with the franchise to date.

The NFS Gameplay

The intention to make this Need for Speed transmit the feeling of action film is not limited to the visual, obviously also to how the narrative is presented. The stage we play belongs to the end of the second episode in which the protagonists Tyler and Jess have to reach a trailer to recover a car.

On the way, there are enemy vehicles that you have to get out of the way, either by pushing them or by causing other cars to get in the way of you by means of skids and bolts. The problem is that most situations are highly scripted. No matter how hard you push the nitro button, you will never reach the truck unless you fulfill the other requirements of the mission. The scenes in slow motion as pieces of the body fly around is something that impresses a lot at the beginning and really feels exciting.

Test Results

We also tested the free run mode. It’s as simple and straightforward as you can imagine. You compete to test your skill and by the way win some rewards. It seemed to me that artificial intelligence. Calibrated to fit the player and that regardless of a poor skill behind the wheel. The human was never going to be so far behind in the ranking. It’s probably something exclusive to the demo.

The important thing is that I experienced the differences between types of vehicles and the way they are handled. The BMW M5, whose existence revealed during the EA conference is fast and stable; Although not as fast as other sports including the one you recover from the trailer mission. In general the controls are responsive and comfortable as is tradition with Need for Speed. But I noticed a little more fluency in the driving experience. Something that sacrifices a bit of authenticity in the movement of cars in turn makes driving more arcade.

Controls are responsive and comfortable

As we talk with William Ho the creative director of Payback. The management experience will be what prevails and not so much these cinematic moments. But it is difficult to get an idea of ​​that panorama when the demo says otherwise. The promise is that there is much more Need for Speed: Payback than this first look. It assumed that the open world will be massive and reward the exploration. There will be a lot of variety in the objectives and format of the missions and the plot will be composed of several stories. So you can see the perspective of each character very The Crew style. There is also the fact that personalization will play an important role. In the performance of cars and that to get the parts, you will have to make bets at the risk of losing everything; Just like in Fast and Furious.

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